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Endoperez said:
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Agrajag said:
Considering how you can already do that if you really want to, this isn't a good reason not to add a combat simulator...
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Err... I think you just said that the fact that we can already do everything a combat simulator would let us do isn't a good reason not to make a combat simulator.
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Yep, I just did.
Because a combat simulator will make it a lot easier and more comfortable.
Just like we can already give a unit special abilities using #copystats, but its still much better to have a new command for what we want.
Or just like you can make 5000$ if you work hard enough, but you'd still rather get the same amount of money and work less. Or do you like working for 1$ an hour?
