Re: .x Model file question..
I'd guess the main question is how hard is the limit on a 256x2 texture map for ships?
How big are the textures your showing here? They look pretty detailed so I'm thinking at least 256x2 each. One each for wing, engine, body, and nose and you're up to 512x2. What will the game do if you try to use that?
If it works, I'm definitely dumping my model and starting over doing the same thing you are.
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