Re: New Scenario: SPANNOCCHI\'S DREAM II
I played about 12 turns but the main thing I do miss is indeed smoke. That would help the hungarians to no small degre. The AI won't be very smart in deciding when and where to use it so Wulfirs suggestion makes a lot of sense.
A number of hungarian units seemd to be 'stuck', trying to move forward towards VH's but unable to do so because of impassable terrain. Again, the AI isn't smart enough to move these around. What you might want to do is run the game with AI vs AI a number of times and see how the hungarians move and where units tend to get 'stuck'.
Did you consider adjusting this a scenario to be played from the hungarian side? Now there would be a challenge! That can be in addition to the current version, not instead of it.
Narwan
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