One more comment on the information people.
Wouldn't it then be cool that you could simulate all the battlers before you submit your turn.
"If there enemy doesn't bring reinforcements, do I win?"
I think it would utterly ruin the game. But it's more information, so the people who want information would definitely want the game to just tell you if you win or lose even before you fight? It'd be fun playing then when you'd know all you'd be losing in every fight (unless conditions change, they don't always change). And against indeps they never change, what fun would taking indies be after that!

"Hmm, if I move this squad two suares to the north, I reduce my losses from 2 units to 0, whee!".
Too much information is bad. Enough information is good, and enough is a personal preference.
I think Dominions is pretty well around the 'enough' for me right now, there's some details I'd like to know, but definitely I don't want to be able to check my battles before I fight them.