quote:
Fighters will be amplified 1000 times so a 1 ton in a fighter will becom 1 kt in seiv.
Watch out for that bottom end. The very minimum size for a fighter in SE4 would be 5-6 KT, enough for cockpit, lifesupport one weapon, one engine.
Remember that you don't have to have the fighters "mass" in SE4 be smaller than ship "mass".
Since fighter and ship components are quite separate, you could have ship masses range from 120 - 60000 KT, and fighters from 50-600 KT (same as 5-60KT normally). Then you get the full SE4 design flexibility on your fighters without the fact that everything is measured in integers becoming a problem.
Multiplying all fighter stuff by 10 won't affect anything else, and you can then offer more design flexibility, by including some "fractional-KT" parts for fighters.