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Old November 17th, 2006, 06:37 AM

Siddhi Siddhi is offline
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Default Re: New Scenario: SPANNOCCHI\'S DREAM II

guys, this is crushing news :/, i'm starting to wonder if I uploaded the wrong scenario... (but good feedback, thanks)

i redid the scenario about a dozen times, and playtested the last version about 6 times over a month or two (limted time i have for this goes into the editing, not much of a player really). i'll have to download the version i posted over the weekend and see what's different.

a. i am very worried about the smoke both of you mentioned, that was the only thing the AI seemed to get dead right in my games. 5/6 times it correctly used smoke after the reccon id`d the bunker positions and covered them from round 6 onwards (main force arrives from turn 7 and continous to turn 16 with the second echalon IIRC). also in 2/6 games fighter bombers damaged or destroyed a FAN within the first 6 rounds, similar ratio went to the Hinds, also 2/6 games.

wulfir thank's for the tip on that, looks like i'll have to do it to make it work - pitty, thought the AI had it covered.

b.narwarn: yes AI movement was frustrating for me - especially as i also used (in earlier versions) waypoints which made seemed to make no difference. obviously having a sizeable force stuck in the woods is pointless - what could you suggest, given that the waypoints did not seem to help? also, i would like to prevent the second echalon infantry from dismounting at the first defensive line (by the time they arrive that is already take, and sometimes the second line is already breached) - any tips on how to do this?

c. i actually did a small "attacker" scenario, SPANNOCCHI'S DREAM I: VICTORY WITHOUT BATTLE, as a test (it's posted on wargamer), it's not terribly good but it is a challenge . tell me what you think.

once i get this game sorted out I could re-jig it for an attacker side, but do you think it would be interesting for anyone to have to move an entire regiment? i find a bn already a little bit too much...

PS: guys just realised i don't have the most recent patch, do you think that could explain the differences? will give it ago over the weekend
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