Re: Balance Mod Designs
I've got the design script working along the lines that I described in my previous post and even added a few extra things as well. I devised a system where I consider 3 factors for a component and whether it should be added or not. One factor is the design type, the second is the role of the ship (ie combat) and the third factor is the vehicle type (ship, base, etc).
I need to make a couple more tweaks and do a 50-turn AI test before I'll post v97!
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