Re: Star Wars Mod - II (Sci-Fi Xover Mod)
Hey, do you guys want me to generate a population modifier scheme for you?
In the B5 thread, I posted a 350KB file (SE4 handles it no prob) to paste into Settings.txt
What it does, is:
a) Plantary construction starts at 10%, and increases by 1% every 50M people. Homeworlds get about 400% Production, while new colonies are very slow builders. (Fear the Sphereworld!)
b) Resource production rapidly increases to 200% production, then fades back to 50% as the population grows into the multi-billions. The actual curve is a streched sine wave.
Any simple pattern you want can be done, and I can generate previews for you to compare.
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Things you want:
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