quote:
What's the difference between Increase Reload Time (Mental Flailer) and Disrupt Reload Time (Energy Dampener).
At a guess, either nothing, or:
Increase reload stacks over multiple hits, disrupt does not.
...just a guess.
Re: Trek shields & armor.
I reccommend making both the shield and armor components like the B5 armor mentioned in the other thread. The shields should have a moderately powerful crystalline effect, allowing breaches on most hits, and weakening as the armor & shield emitters are stripped away by damage.
I'll whip up some example components for you guys...