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Old November 20th, 2006, 09:40 PM
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Captain Kwok Captain Kwok is offline
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Default Re: Balance Mod Update!

Greetings!

As promised, I've updated the Balance Mod to v0.98! This fixes the Weapon Platform thing (both for players and the AI) and has the AI using Master Computers on large warships and bases - a bonus for you guys! Next up on the agenda is the AI diplomacy update - which I posted about a few messages ago.

I ran 25 turns in both the beta and retail versions and saw no problems with the update - but let me know if you see otherwise.

Balance Mod page:
http://www.captainkwok.net/balancemod.php

Code:

Version 0.98 (20 November 2006)
-------------------------------

1. Fixed - Error in Weapon Platform requirements prevented their design
2. Fixed - Error in crew requirement amounts for some ship types
3. Changed - All "Weapons Platform" references should now be "Weapon Platform"
4. Added - Default Override_InvConfiguration_Slots.txt to mod
5. Changed - Shield Regenerator component abilities in response to SE:V v1.17 fix
6. Changed - Increased cost of Mechanoids racial trait to 500 points
7. Fixed - AI was not designing Weapon Platforms
8. Added - AI will now use Master Computers for larger designs if available
9. Added - AI fixes for Alliance politics from SE:V v1.17
10. Updated - AI Empire Scripts

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