Re: The problem of low hit points on humans
I understand the frustration, but in the end, I believe that commanders are valued because of their leadership and should not be cradeled like a baby. Like a common soldier, they are replacable. Sub-commanders are placed in armies in case, your prophetized rare-item ridden leader of God gets obliterated with one spell.
Maybe it's a mistake to nurture a low hp commander as a SC. I've never played a game where I rely on one powerful soldier, so I'm pretty stupid on that subject. I went off topic.
I think that humans are average and thus 10hp is average. Raise human commander hp to 20 and Niefel Jarls and Basalt King should have hps in the realm of Pretender Gods. Personally, I wouldn't care if the game was patched to raise human hp though. Still I'm leaning to thinking that it's fine the way it is.
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