Re: Fleet & Task Force (L)eaders
Yes, this is one area where a UI upgrade would make so much difference.
Another frustration here: the AI players rarely if ever create fleets. So they generally attack with the clump of ships I mentioned above. This means if you experiment with formations you will be punished by coming off worse in those fights!!!
Having said that - it has been mentioned that UI upgrades are likely to be worked on at some point in the future, albeit at a lower priority than game killer bugs or AI improvements. That's fair enough, and we'll just have to cope with these niggles for the time being.
The combat simulator has brilliant potential though! It'll be far better in the long run that it has been vastly improved from 4, but currently has some quirks. It wasn't practical or enjoyable to watch combats in SEIV, which for me detracted from the fun a lot compared to the memories of Orion 2 (despite its simplicity). Being able to watch the combats play out in front of you makes researching all those ship technologies worthwhile!
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