Re: An idea for a new victory condition.
I'd like to see a "secret mission" victory condition like in risk. You are given a specific mission to complete at the very beginning of the game.
Example: Prevent PLANET with ancient technology from being colonized. While another player has mission colonize PLANET to ge thte ancient tech.
Or: Kill PLAYER because he is your rival.
Or: Occupy a certain region of the galaxy.
Or: Collect samples of all surviving races in the game.
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