What I do is physically draw an image with pen and paper, getting the best ratio of size (the smaller the better) to detail as possible-like Zepath says, resizing images that aren't intended to be used in a game is usually a bad idea, better to take inspiration where you find it and do it over, yourself. It'll take time to get a "feel" for doing graphic art that'll work in a game, and their's a lot of method to learn, but incredible things can be done, using simple tools-this again is an area where Dom3 shines. I love the art because it's not impossible to reproduce for anyone, but it still looks good, and thematic. Then I cut it out of the surrounding paper and scan it in, adjusting to the size I want. Paint Shop Pro is a good series, but I've used the free (atleast I think it's still free, if so you can probably find it on Google, it's like a much more handy version of the Paint program on your computer) ImageForge before. For more involved processes, it's sometimes a lot easier to take an image you already have in hardcopy and "graphics" it up with the tools a computer can provide. That said, does anyone know of some good companies that still make lightpens and lightpen-driver software? I'm sure they're out there, somewhere. I've done good art, pixel by pixel, but I don't have much patience for it. I prefer freehand, but ofcourse that's almost impossible with a mouse. If you can find a good lightpen and lightpen software to go with it, hold on to it with both hands. Better yet, I'll hold it for you
