Re: Star Wars Mod - II (Sci-Fi Xover Mod)
Oh BTW, Just to put some reality into it:
Planetary space yards shouldnt really be allowed to create anything more than destroyer.
Some research stations should be put in space as Zero-G have some interesting effects to... well things.
Weapons testing should be allowed.
More Flexible treaty options and minister ideas should be put in.
Some diplomacy options should be diabled if you picked Merchants or Xenophobic or Traders or Politicians.
__________________
A* E* Se++ GdQ $ Fr! C Csc Sf+ Ai- M Mp* S++ Ss- R! Pw Fq Nd Rp+ G++ Mm+ Bb++ Tcp+ L Au
Download Sev Today! --- Download BOB and SOCk today too! --- Thanks to Fyron and Trooper for hosting.
|