Re: Star Wars Mod - II (Sci-Fi Xover Mod)
"Planetary space yards shouldnt really be allowed to create anything more than destroyer." Can't be done.
"Some research stations should be put in space as Zero-G have some interesting effects to... well things." Can't be done.
"Weapons testing should be allowed." Other than the combat simulator, can't be done.
"More Flexible treaty options and minister ideas should be put in." Can't be done (sensing a pattern here..)
"Some diplomacy options should be diabled if you picked Merchants or Xenophobic or Traders or Politicians." Can't be done.
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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