Ok, I learnt a few things about texture mapping, I'm posting this
'before' sample where the entire object is given a texture without the benefit of a UV map. I'll make a second version once mapped.
This ship has 170 poly count, not bad I think. Comments on the design are welcome..
Cheers!
EDIT: Here is my first practice run on the texturing, not bad, but I still have many more tweaks to do.
Cheers! v2.0