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Old November 23rd, 2006, 01:03 PM
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Twan Twan is offline
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Default Re: The complete !?!? FAQ

MAGIC ITEMS AND COMBOS
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-Construction Level 9 (and beyond)!!??

You might want Iron Dragons, or Poison Golems or Juggernauts, but you won't get better items after level 8.


- Boots of Planes -- what about the troops !?!?

Troops will stay where they are : boots of planes cast teleport and not gateway. Gate Stone, another artifact, can be used to move armies. There's also The Flying Ship.


- Sword of Swiftness + Quicken Self ?!?!?!?!!?

Its 4 attacks, quickness doubles your attacks, no matter how many you get but you can still (iirc) only attack 1 square per round which is a max of 3 human sized kills.

Quickness also affects fatigue. W9 blessing means you act 50% more often and the spell Quickness means you act 100% more often. This means you accumulate fatigue 50% or 100% faster too (more attacks in a shorter period of time). This does not apply to weapons like the Sword of Quickness or dual-weapon attacks, which let you make two attack rolls during a single attack. In that case you accumulate fatigue only once per turn (unless you're using Quickness on top of that).


- Lychantroop's Amulet -- (a niefel jarl) Becoming a Werewolf !??!?!

You don't want your Niefel Jarl to have that amulet. Basically it will turn him into a smaller unit the werewolf and he will always be on beserk in battle. He will still have his casting abilities to use outside of battle, but in most cases you don't want your giants to be wearing that amulet


- "Heart of Life" Chestwound -- Can it be Healed ?!?

IIRC it can't be healed as long as the heart is inside.
However, getting rid of the heart (probably by killing and reviving the commander) should allow the affliction to heal.


- "The Ark" -- how does it work?

1. Are all non-holy creatures 100% likely to be diseased, blinded and damaged (page 280) -- or do they get a saving throw(s)?


There seems to be a distance effect. It does not cover the whole battlefield, just like 20

2. If they have a saving throw(s), are the non-holy creatures forces to make saving throws every round of combat?

Not all units in range are affected, so I believe a savings throw takes place. With that said, most units ARE affected within the range radius.

3. Does the length of combat have any impact on the results of being "Arked" ?

I only have conjecture here, no observable evidence. It would make sense that they have to save every turn or every 3 turns or whatever.


- - Wearing 2x Rings of Wizardy -- Bug or Feature?

All Path and resistance boosters of the same item will not stack, unless you have a 4 slot misc, then you put it in the 1st and 3rd slot and they will stack.


- Constructed Magic Items with Spell Effects ???

You must differentiate between ritual, combat spells and "self-cast" spells:

Combat Spells can be cast at a cost of "5" fatigue, the commander does not need any magical ability at all. The spells are cast with base values, if they are level dependant.

Self-cast spells are cast in combat by the item itself. Very few, mostly high-level ones do that. The commander might have to worry about the effects, but not about fatigue from casting or any requitements.

Ritual spells from items can be cast by commanders wich couldn't use those spells otherwise. But as its still the commander who casts the spell, gems will be subtracted from the nations treasury.



MISCELLANOUS :
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- What Race Should I Play ????!?

I suggest a race that abuses question marks, and pollutes forums with short-lived 1question threads instead of using existing topics.


- [/i] Unreachable Province ??? I found a province that it totally surrounded by mountains (it shows no yellow lines when the [8] key is toggled). [/i]

The province is unreachable except by spells.


- List of National Troops with stats by Nation ???

There's one in progress : the Sunray new Unit Stats Excel files, a version has been attached not long ago by sunray_be, just browse the forum.


- Random Maps ??? Can I...
a) reduce the percentage of water provinces in my random map
b) generate a random map that is larger than the approximately 400 provinces that constitutes "Large."
c) have the map "wrap around"


Yes for all but 'c'. If you go to "Game Tools" and choose "Random Map Creator" you can tweak the size and types of provinces to create. But it's not able to make wrap-around maps.


non-!?! questions...


How to take screenshots ?

Do it in these steps:

1) Press PRINT SCREEN button.
2) Close game or alt-tab out of it.
3) Open Paint or another graphic editor program
4) Paste

There is no in game key/function to save screenshots, but above method works fine.

There is also http://www.fraps.com/ and www.irfanview.com if you're using Windows.


Where can I find a complete list of all units in the game ?

Edi has made the dom3 Database, see in official faq.
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