Re: Fleet & Task Force (L)eaders
I changed the title of this thread because I didn't want to create another thread, but here's another thing that is fubar with fleets:
If a task force retreats, then the fleet is split up. There will now be 2 (or more) "versions" of the original fleet - and yes, they all have the same name too. The original task force assignments in the original fleet are all messed up now and can be reassigned to other random ships which now occupy the same slot(s) in the fragmented fleet(s). Further, each fragmented fleet with its task forces can further fragment if it gets into battle and part of them retreat - their orders are still based on the orignal fleet orders.
I haven't tested this thoroughly yet and some of the above may be a little inaccurate, but the general problem exists. This is based on a single game, having 2 separate fleets get fragmented and trying to figure out what was going on.
Sheez. It's not gonna take much more before I give up on this game for good.
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Slick.
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