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Old November 23rd, 2006, 08:54 PM
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Default Re: New Nation: Kharam Dzu

DrPraetorious, the sailing ability on the recruitables is there in the event a player wishes to use Gift of Reason on any of his/her troops. It's the same reason I include commands for leadership ability on all monsters including even the lowest tier troops.

The low resource costs are a result of all the units being Size 1. After I lost two hundred dwarves and their commander in three successively horrendous turns of one battle to trampling opponents I realized why its best they don't have the same resource costs as Size 2 units. It's also easier to nuke five dwarves in one square than three humans. And the Delvers, while having slightly stronger armor than Black Steel, are not as powerful fighters as Ulmic infantry or knights, nor are they well armed, and underwater -- where they belong -- they are even less-so. I tried to offset the overall cheap resource costs of the units with slightly higher gold costs and found that it balanced out alright in play-testing.
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