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Old March 4th, 2002, 07:31 AM

Andrés Andrés is offline
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Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

Imperator Fyron:
I'll try to merge your stuff with a newer Version of what I have and upload it asap.
I didn't check all details yet, looks like a good start for facilities.
Should I give standard SE4 research and intel facilities a second req tech to make them available only to Standard se4 races?
One thing I discovered is that replicators have Resource Manipulation as a req tech, but now that tech is going to be Standard se4 only. Remove that req and maybe increase cost to compensate.


QuarianRex:
What about a relatively low shield with a high crystalline armor ability? First shot can do considerable damage, but then shields adapt (regenerate from damage).

Note that Borg ships are much larger than standars SE4 ships. According to my ship scale, (estimation of real tonnage and later scaled down to make coherent SE4 sizes) Borg cubes and Tactiacal Cubes (their largest ships?) are 7067 and 7283 kt.
Considering their size maybe it's not necessary to make all comps so small.
What about if their repair bays always repair 1 but get smaller with tech.
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