Re: The problem of low hit points on humans
Even if you insist on "realism" Dominions human thugs are far too fragile. Alexander the Great fought in the front of his army almost every battle and survived dozens of battles, even without the high-end equipment that won't save a human commander on the front lines in Dom. That would be essentially impossible in Dominions. There would be more variety from a game interest viewpoint if human could be made into worthwhile low-end melee thugs. More realistic, more to play - what's not to like about toughening up at least human heros a bit?
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