Thread: Mod Horror Scourge.
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Old November 25th, 2006, 03:03 AM
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Amos Amos is offline
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Default Re: I need test subjects.

Lol so much to respond too.

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Any chance I could get you to draw -
a three headed black dragon (one of the Asi, a significant badguy from Zoroastrian myth),
a guy with a tiger head and a woman with a tiger head (a Rakshasa and a Rakshini, respectively,)

Cant promise anything. I'll give it a go if I find some time.

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I have my own mod with seven heroes - and I've only *once* gotten the same multihero twice. If you have all seven slots used, I believe that you *expect* to duplicate a multihero ~4% of the time, assuming you get two heroes over the course of the game (2/7 of getting a multiero the first time, 1/7 of getting the same hero next time you get a hero.)

In my Crusade mod I got multihero 3 times during the game.

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give the Blade Master a better weapon, if not two weapons.

You get 2 assassins with national summons. Blade Master is only viable until you research them. His stats are relatively high though.

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These are some nice units (and, I assume, some really nice national summons) but you should give them a bit more magic.

You could give them a random on the advanced sorcerer (I'd suggest SBNA, to make them as different as possible from both existing mid-era astral/blood nations, Jotunheim (avoid death and water) and Abyssia (avoid fire and earth.))

Or, you could give them a capital-only master sorcerer, who is something like HBBBSS{SBNA,100%}{SBNA,10%}.

I think one of your summonable horrors should be a nasty priest - this is especially true given your dying dominion - 1 priest/temple and the biggest priest is level 1? Against a significant dominion push you go out like a light.
Those summons are Horrors, they cant have any magic(unthematic). There are only 5 actual commanders. I'll think on the dominion problem.

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Finally - something odd does seem to be happening. No heroes are showing up and I've got turmoil-3 and luck-3. I'm not sure if I'm just getting bad luck or what, but it's turn 20 so this seems odd. There might be some requirement (# of recruited characters? Size of army?) to get heroes that I'm not meeting.

I got Kurgi in my game, but the heroes arnt coming like they should. And at the end of the mod I added #luckevents 100, so maybe I should remove it.

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Anyway, would it be possible for me to add this to my mod-pack?
Sure.
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