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				 Re: Skill vs. strength and parrying 
 Hmmm.  A weapon that's both a weapon and a shield... makes sense, so long as the engine handles multiple 'shields' reasonably.  The use is fairly obvious so long as there's only one shield, but if there are multiple shields with different prot values it becomes important to have a way of deciding which ones get checked for which hit rolls. 
				__________________Are we insane yet?  Are we insane yet?   Aiiieeeeee...
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