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Old March 29th, 2002, 11:40 PM

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Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

Question for all who are working on this:

Working on modding the AI in the B5 mod and running into some problmes. Chiefly they are not putting engines on the ship, and so are not building any ships.

How have you gotten the AI to use the Trek Nacelles and other QN engines that are not the standard Ion-etc. engines? Do you have to keep the family the same for some reason (ie, not change the number)?

Any help would be welcome
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