Quote:
UninspiredName said:
As for my wish, would it be at all possible to have modding commands for 'dungeon' sites like The Forgotten City? I suppose it would be a lot of work...
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I would love to see modding commands added for the 'dungeon' sites.
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Here are some modding ideas for the dungeon sites... if we are unable to create our own.
1) Rare Event After rescuing an old witch she carves markings into your arm which magically provides you a new resistance.
Effect: Commander recieves small increased resistance for one of the four types. (fire, cold, lightning or poison)
permanent random increase between 5% and 20%.
2) Rare Event You've purchased some magical herbs from a traveling healer and eat the herbs later that evening. The next day reveals surprising effects of the herbs.
loss of 75 gold
permanent random change in one of the commander statistics ranging between -2 and +5.
(life, strength, precision, magic resistance, defence, etc.)
3)Very Rare Event A master blacksmith spends the season training the commander to forge items in exchange for a small fee.
loss of 40 gold
permanent forging bonus ranging between 10% and 20%.
4)Very Rare Event A thieves guild has spent the last few months training the commander to move stealthy among the enemy in exchange for some gold.
loss of 100 gold
permanent steathly bonus ranging between +0 and +10.