Thread: Ship balance?
View Single Post
  #3  
Old November 26th, 2006, 12:46 PM

The Gnome The Gnome is offline
Private
 
Join Date: Mar 2003
Location: East Coast
Posts: 27
Thanks: 0
Thanked 0 Times in 0 Posts
The Gnome is on a distinguished road
Default Re: Ship balance?

It would have been nice if it was just correcting a previous imbalance. One thing that's bothered me with most of the 4 X games is you always build your largest hull type available, so you would have fleets of Dreadnoughts and BB's roaming space.

Smaller ships should give a capital ship's main battery trouble. Think of a WWII BB trying to hit a PT boat with its 16" guns - wouldn't happen. That said it's why large ships carry a very large secondary (and in some cases tertiary) battery.

If large+ weapon mounts had this inaccuracy I'd be ok. We could then design ships with a reason to include a secondary battery. Load a few heavy mount Proton guns, but don't forget normal mounts for all those frigates!

At any rate, I agree it sounds like something's "off".
Reply With Quote