Re: Star Wars Mod - II (Sci-Fi Xover Mod)
Yeah Astromech Droids are in the plan.
Fighters cannot be partially damaged, and cannot jump warp points. So there'd no point in giving R2s their main function as mechanics and navi-comps.
So I was considering using them as fighter sensors/ecm and shield regenerators.
Maybe I can also make an "Astromech Droid Bay" or something like that for capital ships.
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