Quote:
	
	
		| Ewierl said: AI units not sieging correctly
 
 
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 I've seen this as well - AI had a 300+ army sieging a fortress of mine with no troops in it, and it took a very long time to breach - more than 10 turns, I'm sure of this.
(And I'd probably have a save to offer, IF the game offered a systematic way to back up each and every turn)