Re: Just throwing this concept out here
I, on the other hand, don't see the need for this change. There's no good and no evil, per se. Nature can cancel Death, and Death Nature. I'd rather see these aspects that can cancel other paths made into new spells, than make some path combinations rarer or more expensive. Rain makes Water good against Fire in the early game. I'd rather like to see THAT kind of opposition. Fire Ward and Fire Fend, from Fire and Water, Frost Ward and Frost Fend, from Water and Fire, etc.
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