I'll work on adding the ion stuff as I am working on the EM weapons for the mod now anyway
The tech areas are much more capturable now, with the exception of the pure racial tech at the base level. Ancient tech is (for the most part) not capturable unless you are another B5 ancient race. Also added a few new racial traits - B5 Nomadic Race and B5 Standard Race, so many components now require one of these stats or another racial stat (such as Narn Race), so many of the components should be unavailable to a trek/star wars race until they capture/trade the tech.
Also working on adding a few more shipsets - Vree and Drazi are in the works.
Later!