Re: Star Wars Mod - II (Sci-Fi Xover Mod)
Negative happiness modifiers on facilities DO NOT work. I have tested it already.
If you have 2 facilities that modify happiness, then the one with the highest bonus is applied, and the others are ignored. Even if the negative value worked, building 1 facility with even a 1% bonus would cancel it out.
[ October 05, 2002, 02:08: Message edited by: Imperator Fyron ]
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