Quote:
(dragons) get 0-3 afflictions before dead (because of the low hitpoints of the human form)
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Doh, I never use dragons, but that seems wrong. I recommend that units which are actual shapechangers always base probability of getting an affliction on the damage taken relative to the HP of their toughest form (i.e. a dragon that has a 20HP human form vs. a 200 HP dragon form, and takes 18 points of damage, would check for an affliction like it is 182/200 instead of 2/20). But units with one-way shape change like cavalry that turn into just their mount when killed should work normally, of course.