Re: Updated Modding and Mapedit Manual
Has anyone even listed what's broken, not working, or working but not documented? The modders' wishlist thread only mentioned #specialeffectalways.
Weapons/armors list wouldn't probably work in a pdf. There are hundreds of weapons them, and the list should be divided into at least two (actual weapons and special effects), and would probably have to list all possible details due to e.g. the different Hoof weapons (horses (nostr) and centaurs (dam0+str) at least).
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