In all honesty, even as a long-time player of SEIV, I don't really have any major gripes with the SEV UI. This is not to say I don't have SOME gripes, but I don't consider them major.
- One part of the UI that annoys me is the ship design. It really needs to be able to switch "decks" easier, especially while currently holding a component.
- Another UI gripe I have is lists and moving items up and down in the lists. Every time I move an item up or down, it moves the display to the top of the list. This is one of my biggest gripes about the UI, actually.
- Lists also need "move to top" and "move to bottom" buttons.
- Finally, while I like the listings of colonies, fleets, etc and how you can pick and choose which columns to show, I hate that you can't widen the damn window to fit more columns in. The window is too damn narrow and I keep having to switch views in order to see enough information.
All of these are very specific gripes. Three of the four I suspect would take less than 2 hours total for Aaron to fix. But he currently has more important problems to solve, and I agree with his priorities, personally.
So, despite the above list of UI gripes, I don't really mind the SE V UI. It's certainly a lot more modern than the SE IV UI and I think with a few minor fixes (and one possibly semi-major one), it would be just fine.
My REAL gripe with SE V really doesn't have anything to do with the game, but with the lack of a modder's guide or at least clear documentation in the data files about what the fields do and what their possible values are. *shrug* Wrong thread for that one
