Quote:
Uh-Nu-Buh said:
In any case, Total Annihilations had a very interesting AI MOD model. It was a text file of units and weights, different for each race, and different for different types of maps, and completely changeable by the player.
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It's a long step from a fully customizable AI, but could still mean great improvements for dominions.
Semi-related: is there a way to set a 'difficult' AI when changing from human to AI, for example to set up a single player challenge? Would be potentially bad for multiplay though.