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Old December 4th, 2006, 12:40 PM

The Gnome The Gnome is offline
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Default Re: Balance Mod

Quote:
Captain Kwok said:
Gnome, through improving the AI, you improve the ministers. So far the AI focus has been ship designs, construction, diplomacy, and a little bit of other things. Which particular ministers were you interested in using?
I'm was away for the last few days, sorry just getting to this. To start, I could not get a couple of the ministers to work at all:
Ships - Minelayers
Ships - Population Transports

It could be something I'm doing incorrectly, but I'm not sure what it could be.

Also, some questions/suggestions for the Planetary Construction minister:
- Will it build Atmosphere Modification Plants? I think it's worth the investment on Large/Huge worlds, maybe even medium. Should recycle it after the atmosphere is converted, but I'm not sure if that level of control is possible.

- Will it build Value Improvement Plants? Worth it on all the resource type colonies of Large+, maybe even medium, haven't looked at the numbers in detail.

- Will it build Climate Improvement Plants? Worth it on all medium+ sized worlds.

- I tend to take the Temporal Tech branch when I play and noticed it was not building the Temporal Shipyards in place of normal shipyards. Again not sure if this level of decision making is practical or allowed given the api.

- There is a new colony type in your Mod (Resource Colonies?) that will build facilities for all three types of resources. If available it would be nice if Monolith facilities were built there.

- If the AI can detect which system wide facilities are constructed or being constructed it would be nice to have those handled by this minister as well (Medical Centers, Temporal Vacation Centers, Space Ports, etc.).

- Will the AI build Robo Factories? Would be nice on resrouce worlds.


Also, I noticed ships retrofitting without the minister be active for that ship, but I think that's more an SEV bug than anything to do with you. It also might be me not understanding how it's supposed to work!

Thanks, and your mod rocks btw!
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