Re: AI concept of the \'80ies ... why?
So, what kind of strategies are there that the AI should take into account? Let's choose two examples: LA Mictlan and MA Mictlan. Pretty similar nations.
LA Mictlan
1) Bless
- choosing a bless and a form
- choosing how to pay for the bless (dormancy/imprisonment/scales, [what scales?] )
- making sacred units to be on the top of the recruitment queue
- accompanying each group of sacred units with at least 2 priest-levels (2 Holy 1 priests, or one H2 priest, or more/better priests)
- what others units to build?
- does bless change the spells the AI should research/summon?
2) fast research/ battle caster?
3) SC pretender?
4) blood hunter/summoner pretender?
5) rainbow pretender?
MA Mictlan
Bless - same questions as for above, probably similar answers
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