Re: OT: Narf has gone looney and wants to GM.
Whoop, that summon chain wouldn't actually work that way; have to write it like this: 'Gibberling Power: Summon Gibberling: Summon 2 100-point Gibberling (25 Active Points)'.
So 1, 3(2), 7(4), 15(8)...
Plus, given the rules, the GM can easily rule that the Gibberlings start fighting each other; basic summoned creatures start out neutral with regards to the summoner. Of course, a disadvantage: 'Psychological Limitation: Loyalty: Other Gibberlings (Very Common, Total) (25 Active Points)' would take care of that. Except that that's not really a disadvantage, but that rule still requires GM fiat.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
|