Re: Balance Mod
It's purely a cosmetic change. No real effect on the AI or changing balance.
The research costs have been adjusted so that the total tech area costs the same as before. So it's really just opening up 50kT increments per level for the big ships rather than the 100kT increments that were in place.
Overall, each ship type still retains the same proportions of space they did for engines, weapons, etc.
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