Quote:
President_Elect_Shang said:
"The year is 2400.00 and the galaxy awaits exploration...
And that's just the Stock background story!
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And
that is what I mean by generic - nothing to mark it apart from other games (the year doesn't count), no indication of how you got there or what previous events shaped the galaxy.
With GalCiv you have races with (some) personality and the Dread Lords in the current version, a legacy from a previous war. In IG1 and 2 you have a background story with some in-game impact (a secret weapon in 1, a race-specific goal in 2). Homeworld is one of the best examples - your race has found out their planet is not their original home but a place of exile from a disastrous war. Haegemonia gives you a civil war to resolve before a period of exploration and encountering alien races (though this is quite tightly scripted). Moo2 you had the Antarans - but also Orion and the Guardian. Star Control gave you some of the wierdest aliens ever and Ascendancy had some of the most original (shame it's mechanics were flawed in so many other ways though).
As for previous SE experience, I've played both SEIII and IV and everything above applies to them also. Your posts suggest that you've never played anything else...