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Old December 7th, 2006, 03:36 PM
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Default Re: Hull Specific Components

Yes. Note that a 1000 kT comp can technically be used on Dreadnoughts and Baseships unmounted, though you can't do a whole lot with them.


For reference:
In SE5, these restrictions no longer require mounts at all. You can just assign a dummy ability to the specific component, and make all hulls you shouldn't be able to use it on have a max count of 0 requirement for that ability.

Quote:
Makinus said:
my only remaining doubt is if this tonnage changes to the hulls will affect the AI in any way, do you know?
Given Rollo's AI modding technique, yes, I think it would. Any design that is specifically catered to one hull size will be affected. General ranges of designs might not be, or they might be. Some examples, using the 400 kT light cruiser changed to 401 kT:

This one restricting the AI from using the design on smaller ships will be ok:

Size Minimum Tonnage := 400
Size Maximum Tonnage := 0

This one restricting the AI to using LC for the design will not be:

Size Minimum Tonnage := 400
Size Maximum Tonnage := 400

This one restricting the max size ship of the design to LC will also not be ok:

Size Minimum Tonnage := 0
Size Maximum Tonnage := 400
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