Thread
:
Component-dependant engines
View Single Post
#
7
December 8th, 2006, 12:33 AM
Captain Kwok
National Security Advisor
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
Re: Component-dependant engines
It's not really necessary though, because you can tell the AI to use any component by its name.
__________________
Space Empires Depot
|
SE:V Balance Mod
Captain Kwok
View Public Profile
Send a private message to Captain Kwok
Visit Captain Kwok's homepage!
Find all posts by Captain Kwok