Re: port Geo\'s (Map) Balance Mod to SE5
It's easy to mod your game files to do that, and it shouldn't affect MP savegame compatibility (at least, it did not in SE4 and there is no reason to do so in SE5). Maybe this KOTH balance mod could have quadrant options with the moons in the same hexes as their base planets?
Note that the enforced type/atm balancing done by the map generation is overall map balance, not per-system. Though, it seems to be broken currently...
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