Re: SE V: Unique Abilities And Ideas
Your cloak idea has merit, kind of like in MoO3, where you could find yourself in a space battle and not see the enemy ships.
I do think fighters should have high combat speed, but as for prowess, it should still take many fighters to damage any type of large vehichle. One thing I think would be neat is the possibilty of using fighters for planatary combat.
I've no idea how the mount system technicaly works in SEV, but if it's like SEIV, it would not be hard to create certain specific hull sized components.
I agree with you thtat it would be good to see some sstem of bonuses and minuses used to encourage multiple Hull size use.
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