Re: Damage Types?
I haven't tried it, but probably not. AFAIK weapons can only have one damage type at a time.
You could sort of fake it like this though:
iif(random(0,100) > 50, "Normal", "Pushes Target"
That may not work. I'm not sure of the syntax for the Random function, and I don't know if its calculated every shot or just when the game loads..
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Phoenix-D
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