Re: Damage Types?
			 
             
			
		
		
		
		I haven't tried it, but probably not. AFAIK weapons can only have one damage type at a time. 
 
You could sort of fake it like this though: 
iif(random(0,100) > 50, "Normal", "Pushes Target" 
 
That may not work. I'm not sure of the syntax for the Random function, and I don't know if its calculated every shot or just when the game loads.. 
		
	
		
		
		
		
		
		
			
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