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tibbs said:
Your reasoning doesn't make much sense really. Starcraft, Warcraft, Age of Empires, Dawn of War are all multiplayer and single player games yet each game was patched to fix multiplayer imbalance issues. I've never seen a game designed or patched using your reasoning.
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I am very busy at work... so only time for one short response. Other responses coming with time.
The reason for having an imbalanced nation is because the game has enough optional nations(over fifty) where it's strong enough to have an OPTIONAL powerful nation.
Otherwise how many nations/races does Illwinter need before a very powerful nation can be introduced... 100 nations, 500 nations, 8000 nations?? Who is saying Illwinter can NEVER introduce a very powerful OPTIONAL nation?? To demand constant balance from a game growing with content limits the options available for gamers and developers. I'd hate for the developers to be delayed on releasing future nations because they need more time testing its balance.
For those unaware I do voice my opinion for unbalanced issues which effect the entire game... as seen from AOW:SM and the flying draconian heroes which was NERFED. =
LINK The Vanheim issue clearly ONLY effects the entire game when Vanheim is chosen with a bless strategy! This Vanheim issue DOES NOT effect the entire game unless you choose to include them and Dominions_3 has grown with enough nations to have an optional powerful nation.