Quote:
FrankTrollman said:
The Vanir are virtually immune to sword attacks. That's a big deal. But it's not an insurmountable deal.Every nation can mount an offensive that is not based on melee attacks that have a chance of missing. Area attacks, trampling, battlefield enchantments and more are all within the realm of possibility. The specific tactics to be employed will of course vary nation to nation, but you can put up a defense against the Vanir.
And if you aren't tailoring your troop setups to your opposition, you should lose. Really, the fact that it requires specific planning on your part to win is not a flaw in the game.
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Vans are effectively immune to melee and quite resistant to missle fire because of glamour+armor+shield+speed. That's both the basic attacks of Dominions. Other stuff is generally not available until level 4/5 research, which is well along, and the magic requires a good supply of potent casters, which is also hard to come by. Trampling is pretty iffy and shouldn't work generally - one guy did test chariot archers and they were a flop. Each van needs to get trampled 12 times and that's quite a lot of successful tramples. In any case, the majority of nations have no AOEish attack at all for some time, and that's a huge problem.
Tailoring should NOT be necessary. Trivially, if two untailored forces encounter each other, one will win! If a particular nation always requires tailoring to be stopped, it's too strong, and if tailoring isn't even available to most nations, it simply has to be fixed.