Re: Weapon Effects?
I expect most of the weapon effects are the same as they were in Dom2 though there are new ones as well. Take the Dom2 weaponlist from the DB and use that as a basis, but the problem is that most weapon effects such as small area frost and fire are not limited use items. Only range weapons are, so you would need to mod new ranged weapons and tie the special effect to them. The limited number of shots will do the rest. I'm making a new DB for Dom3, but it takes time before it's ready. The weapons will likely be ready before all the units, depending on how I decide to approach it, but I'm not far enough along that I could give you any kind of timetables.
Lightning bolt is actually the easiest thing to do, since it is already a 10-shot missile weapon used by e.g. storm demons.
Edi
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