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Teraswaerto said:
Increasing resource costs seems necessary, like Inigo Montoya said. It may not make much difference balance wise, but should be done anyway, in addition to any other changes.
For example, the 12 resource cost of Helhirdings seems so low when compared to the norm as to be a bug.
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Actually it may have a significant impact on balance. To get F9/W9 bless one of the first scales that tend to go is productivity. As of now everybody plays such strategy with Van/Helheim with Sloth3, since there is no much need for higher resources.
If resource cost of sacred cavalery would increase, it would be impossible to hire many sacred units in the capital on high Sloth settings.
That being said, I do not oppose resource increase for Helheim and ME Vanheim that Inigo suggested. Perhaps some combination of resource and money cost increase might be the best solution.